Programme

Here’s the latest batch of confirmed presentations, including the opening and closing keynotes, 18 parallel presentations, and most of the interactive demos.

all (33) business (7) design (16) psychology (9) social (17) research (11) ubiquity (12)

All sessions on 'ubiquity'

Engaging With the Future Differently – From Pyramids to Pancakes Keynote An international leader in Social Foresight for Strategy and Innovation, Josephine will show us ways to decentralise and distribute innovation, strategy and design. Josephine Green Speaker and consultant at Beyond 20: 21st century stories
Global Usability Testing in Parking Meter Designs Wouter will share how global tests for new parking meters were conducted, the challenges of global user research , and how it can contribute to creating better products and happy parkers. Wouter Sluis-Thiescheffer User Intelligence
How to Create Persuasive, Context-driven Services Iskander will show us principles for creating new context driven service ecosystems, illustrated with examples from design interaction practices. Iskander Smit Info.nl
Improving Resilience in Urban Search and Rescue Missions by Smart Information Exchange Poster Demo This demo will feature the interface designed for improving urban search and rescue capabilities and resilience. Marc Grootjen, Tjerk de Greef, Mark Neerincx, Jasper Lindenberg TU Delft, TNO Human Factors
Improving Resilience in Urban Search and Rescue Missions by Smart Information Exchange Mark will summarize the domain analyses results, the corresponding user interface designs, and first tests of the support functions for improving urban search and rescue capabilities and resilience. Mark Neerincx TU Delft
KidzFrame: An Innovative System Connecting Working Parents With Their Children at a Daycare Center Demo Kidzframe helps parents keep in touch with their offspring via short text messages and photos of their children while at the daycare center. Javed Khan, Barbaros Metin KidzFrame
People as Content Anton will look deeper into non-cooperative behaviour and its many uses from both the point of view of a smart environment, and that of human partners, users, or inhabitants of smart environments. Anton Nijholt University of Twente
Playing Well With Others: Design for Augmented Reality Joe will review interaction design patterns common to augmented reality, suggest tools to improve the 'social maturity' of AR, and shares design principles for creating genuinely social augmented experiences. Joe Lamantia JoeLamantia.com
Research Into Smart Device For Listening to Music in Traffic Guido will elaborate on users needs need and functionality of a smart device that allows listening to music in traffic while still being aware of the environment. Guido Hermans Industrial Designer
Social Shopper Wouter and Geke will outline a number of social media driven changes taking place on the Web, what they mean for consumers' purchase behaviour, the shopping process, store concept and the store layout. Wouter Teeuw, Geke Ludden Saxion University of Applied Technology, Novay
The Art and Craft of Being Elsewhere The Web and similar digital spaces have to be "places" in order to provide satisfying experiences. Andrea will discuss design rules for location, action, space and time that allow for successful place-making. Andrea Resmini FatDUX
UX Research Methods For Ubiquitous Computing Ubiquitous computing challenges the field of usability research. Stijn will talk about the evolution of the classic usability set-up and show new user experience research methods that valsplat is experimenting with. Stijn Nieuwendijk valsplat

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